所以我之前已经打包过列表,但是我正在尝试打包我的GameBoard对象,它实际上有一个List>.Tile实现可打包,但我不确定如何打包List.这是我尝试过的:publicclassGameBoardimplementsParcelable{privateString_id;publicStringgetId(){return_id;}publicvoidsetId(Stringid){_id=id;}privateList>_tiles;publicList>getTiles(){return_tiles;}publicvoidsetTiles(List>tiles){_tiles