我有一个方法makeExplosion:privatevoidmakeExplosion(floatx,floaty){finalAnimatedSpriteexplosion=newAnimatedSprite(x,y,BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(this.mExplosionBitmapTextureAtlas,this,"explosion.png",0,0,4,2));explosion.animate(50);mScene.attachChild(explosion);explosio