我正在制作一款多人游戏,但recv函数(或发送函数,不确定)有问题。服务器端代码:char*UserName=newchar[256];ZeroMemory(UserName,256);recv(sConnect,UserName,256,0);char*Password=newchar[256];ZeroMemory(Password,256);recv(sConnect,Password,256,0);users[++usercount]=newClient(UserName,Password,sConnect);if(users[usercount]->GetLogInSucce